In this fantasy world coveted by countless individuals, each Euthenia Transcendant is a unique poem, recounting its own distinct tale. Among them, the upcoming character in version 5.7, Shikatzuki, who wields an ice-elemental one-handed sword, is about to shine. Her existence is not merely a perfect encounter between ice and swordsmanship, but a profound philosophical contemplation on the “Way of the Sword.” In this dance of swords, we can glimpse the extraordinary intellect of the game designers and the unique brilliance that ice elements radiate through this dancer’s hands.
Let us first examine the basic attributes and weapon of this Ice Dancer. As a five-star character, her base attribute bonus is a 38.4% increase in critical damage, a number as chilling as a poem, reflecting her essence as a damage-dealing character. Her exclusive weapon, “Qingyao,” shines like the most dazzling part of this poem, with a base attack of 608 and a 33.1% critical rate. This weapon provides her with a perfect foundation for output and sets the tone for this dance of ice.
In terms of regular attacks, Shikatzuki showcases the exquisite qualities of a one-handed sword character. Her normal attacks can consist of up to five consecutive strikes, a design as captivating as a poem, ensuring the continuity of her output while providing ample preparation time for her subsequent skills. Notably, both her charged attacks and plunging attacks possess distinct ice-elemental damage characteristics, making her attack patterns visually stunning and rich in elemental identity, as if each strike narrates the unique beauty of ice.
The Elemental Skill “Kyōaku no Jutsu: Sen” is the core of Shikatzuki’s skill system. Through different operations—tapping and holding—the skill allows Shikatzuki to gain 45 points of “Snake’s Cunning” and switch to the “Shichirin Issen” mode. In this mode, her resistance to interruptions is significantly enhanced, and she can dynamically adjust her position on the battlefield through rapid movement. This design enables Shikatzuki to efficiently deal damage while maintaining high mobility, embodying the agility of a one-handed sword character, much like a dancer gracefully performing on ice.
Shikatzuki’s Elemental Burst breaks away from traditional patterns. Her burst, “Kyōaku no Jutsu: Metsu,” is not dependent on elemental energy but on accumulated “Snake’s Cunning.” This design makes her burst more flexible, allowing her to choose the timing of its release based on the combat situation. When Shikatzuki is in “Shichirin Issen” mode, her Elemental Burst is replaced by “Kyōaku no Jutsu: Jin,” a special burst that does not consume “Snake’s Cunning” and carries multiple effects. This design reflects the game designers’ comprehensive consideration for the character, allowing Shikatzuki to maintain strong output capabilities in different combat states, as if every burst is the climax of this dance of ice.
Shikatzuki’s inherent talent system is equally intriguing. Firstly, the talent “Rigen no Ri” allows characters in the party to create “Virtual Fissures” when triggering specific reactions, which Shikatzuki can absorb to gain “Snake’s Cunning.” This design not only enhances the team’s synergy but also provides Shikatzuki with resources for sustained combat. Secondly, the talent “Banryū no Jaku” further boosts the party’s overall combat power through the synergy between water and ice-elemental characters. This design philosophy not only embodies the depth of the game’s mechanics but also highlights the intricate relationships within the team.